So Dag has put up a post about DPS being awesome. So what's the deal?
1) Tanks don' know what DPS does. Sometimes the tank takes too many. Sometimes they don' know what they're doing. What this means is that if you have to pull aggro off the tank, you do it and kite that mob until the tank and healer can catch up. This flies in the face of everything everyone says (including myself). But if you DPS, you have tools at your disposal to make things easy on the tank and hard on the mob.
2) DPS don' know what DPS does. You solo, you pewpew, things die. Who cares about aggro? Who cares about protecting the healer? Who cares about wipe prevention? You should. Pay attention. Know your class better than anyone else.
So I'm giving everyone (myself included) a little homework. Tonight, tomorrow, whenever, I want everyone to get themselves in over their heads. What is your record for the number of mobs you've killed at once? Kill one more. Go down to Nagrand and take out those elite demons in the Forge Camps. Kill a Wolf Rider running around Garadar. Do something crazy. Kite Anachronos to Thrall's chamber.
This kind of thing is going to get you thinking. It's going to get you practicing. You either do it right or you die. It's better for you to pay a repair bill before you end up causing a 5, 10, 25 man repair bill.
On another note, I was able to get my weekly 2v2 arena matches. We finished 8-2 and almost broke 1400 (I think we ended up as 1384). Remember, this is without voice chat and super gear. I really should start writing these down. They've been a lot of fun.
In between matches Iro and I talk about strategy and our basic tactics. With two physical DPSers, we're really limited on what we can do. Clothies are no problem but plate wearers are. The fundamentals we go by boils down to
-Priest/ Anything = Anything dies first.
-Clothie/ Anything = Clothie dies first (unless they're a Glad warlock, in which case we lose).
-Plate/ Plate = Umm... trap the one that doesn't heal and pray it sticks.
-Hunter/ Anything = Hunter pet dies first. We ran into a druid/ hunter tonight. A few times, actually. Hunter shadowmelds, kitty Prowls, drood stealths. Pull the kitty (silly hunter had his pet on defensive and we abused it thoroughly) and kill it. The rest is easy.
Everything else we just talk about as it comes. We talk about timing on totems (who knew Poison Cleansing Totem doesn't work on Stings?) and where we kite and place our opponents. We talk about pillar humping. We give each other high- fives when we win. I tell her how much ass she kicks. We pick out our mistakes whether win or lose.
Most importantly we have a good time. At the end of the day, making friends and having fun is so much more important than purples and ratings.
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